Category: Infographics

XR: Virtual Sports are Solving the Pandemic Economy

The consumer market for extended reality tech is growing at an increasing rate and by 2023, the consumer market for extended reality devices and software is projected to reach $18 billion. This makes sense as today‚Äôs generation spends more time at home – Americans aged 18 to 24 years spend 70% more time at home then previous generations. On top of this, the COVID-19 pandemic is forcing most people to …
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How Technology Will Help the Economy Recover

The economy in the U.S. has been brought to a halt by COVID-19, forcing businesses across the country to close their doors, sending millions of workers out of a job. As of April 2020. Unemployment in the U.S. reached a staggering 14.7% – the highest ever recorded since 1939. In some states, as many as 1 out of every 4 people are out of work and 43 states have record-breaking …
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The Clinical Trials Economy

In order to develop a vaccine for COVID-19, a lot of time, money, and effort must be put in by scientists around the world, using cutting-edge research and science. Creating a new drug in the U.S. takes typically 12 years in development, 3 phases of clinical trials, and implementation. Around the world, 8 different COVID-19 vaccines are in clinical trials and in the U.S., there are 144 active trials for …
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What is Muscle Pain (and How to Fix it)

Muscle pains in the workplace is surprisingly common – back pain alone accounts for 264 million missed days of work each year with the average person missing 12 days of work. 64 million adults said that their condition impacted their ability to complete their daily activities. An astounding amount of muscle injuries come from doing desk jobs and being in the workplace. Fatigue, overuse, misuse, and accidents are all common …
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